To study ways of living among the citizens of Rome at the height of the Roman Empire.
2 class periods
This lesson begins by reading with the class introductory paragraphs about Julius Caesar's adopted son, Octavian, whose rise to power happened after a brief civil war between his forces and supporters of Mark Antony and Cleopatra.
Next, in a section entitled Ways of Living in the Roman Empire, class members will see eight paragraphs describing life in the days of the Roman Empire.
• Growth of the Roman Empire
• The Rich
• The Poor
• Science and Engineering
• Family Life
• Food and Clothing
Below each paragraph, students will draw one or more pictures that have something to do with the information found in the description. Each picture must show an aspect of life during Roman times. You may want to display some of the sketches or have volunteers put one or more of their pictures on the board.
To conclude the activity, the class is divided into teams for the playing of CROSSWITS. Each team sits in a different row. Play begins when the teacher asks for a volunteer to choose any number from puzzle 1, such as “3 down” or “6 across.” A clue is then read which refers to a word or name mentioned on previous pages 1-3 of the lesson. The first person in class to raise their hand is allowed one guess at the answer. If their answer is correct, all class members will print the word or name in the appropriate spaces on the puzzle. One person on the team whose player answered correctly may then take one guess at what the puzzle is about –– for example, “Julius Caesar,” “gladiators,” or “upper class.” All of the words and names on the puzzle have something to do with the puzzle’s solution. If the guess at the solution is correct, that player’s team scores 10 points for each word yet to be filled in on the puzzle. Thus, if someone correctly guesses that the puzzle is about “Julius Caesar,” and four words have not yet been filled in, 40 points are scored. There is no penalty for an incorrect guess at the solution to the puzzle
Complete CROSSWITS game rules are provided on the lesson pages.
Easy-to-follow Teacher Instructions and answer key included, along with a 20-question follow up quiz to measure student progress. The quiz can also be given as a homework assignment or used as a review exercise later in the school year.