Designing a Solution by Mimicking an Animal or Plant | Biomimicry

Grade Levels
1st - 2nd
Standards
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Pages
39 pages
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Description

Students will design a solution to a human problem by mimicking how plants and animals use their external parts to help them survive. Students will love these engaging STEM activities while learning about biomimicry. A slideshow on biomimicry is included. Examples of students' designs are included.⭐☺

Design a Solution to a Human Problem includes:

  • a slideshow on biomimicry
  • matching cards
  • 5 E lesson plans
  • response pages
  • word wall words
  • a suggested schedule
  • and a lab
  • lab page
  • evaluation page.

This Biomimicry resource is aligned with NGSS first grade 1-LS1-1

✅ NGSS 1-LS1-1. Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.*

And Utah SEEd for Second Grade

✅ Utah SEEd Standard 2.2.4 Design a solution to a human problem by mimicking the structure and function of plants and/or animals and how they use their external parts to help them survive, grow, and meet their needs. Define the problem by asking questions and gathering information, convey designs through sketches, drawings, or physical models, and compare and test designs. Examples could include a human wearing a jacket to mimic the fur of an animal or a webbed foot to design a better swimming fin. 

And ✅ NJSLS • 1-LS1-1 Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs

Students will use science and engineering practices to design and build a solution to a human problem by mimicking an animal or plant part. This unit begins with phenomena. ⚡

This resource includes a slideshow on biomimicry that is editable. It also included matching cards, 5 E lesson plans, response pages, word wall words, a suggested schedule, and a lab with a lab page and evaluation page.  

Science Concepts Addressed in this Unit Include

Biomimicry

Design thinking

Engineering

Camouflage

Structure and function

Created by Lynda R. Williams

Teaching Science With Lynda

Want to see some examples of biomimicry projects for young kids?

If you have questions about my resources please contact me at lywilliams1@gmail.com

* My resources are secure and not editable for copyright reasons. 

Save 20% by purchasing in the Year Long Bundle for NGSS First Grade

Purchase as part of the Second Grade Utah SEEd Bundle and save 20%

These resources are created by Lynda R. Williams at Teaching Science

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See other resources for NGSS and Utah SEEd

Habitat Unit for Second Grade NGSS 2-LS4-1 and Utah SEEd 2.2.2

Sound Vibration NGSS 1-PS4-1

Total Pages
39 pages
Answer Key
Included
Teaching Duration
4 days
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Standards

to see state-specific standards (only available in the US).
NGSSK-2-ETS1-2
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
NGSS1-LS1-1
Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs. Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking animal tails and roots on plants; keeping out intruders by mimicking thorns on branches and animal quills; and, detecting intruders by mimicking eyes and ears.
NGSSK-2-ETS1-1
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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