# Dot It! BINGO Marker Math Games

Subject
Resource Type
Common Core Standards
Product Rating
File Type

Compressed Zip File

12 MB|58 pages
Share
Product Description
This low-prep math bundle includes worksheets and activities for 11 math skills that can be played throughout the school year. In each game, students will pick a gumball card and then put a colorful dot with their BINGO dot marker on the correct gumball in the gumball machine. This packet works on many common core standards such as numbers, number words, 10 frames, dice, addition, subtraction, money, time, etc. Color and black/white versions of these games are included in this packet.

See these games in action on my blog HERE. I also have a literacy version Dot It! Literacy Games.

Activities include:
• Numbers (0-5 & 6-10)– draw a gumball card with a number on it. Find the corresponding number on the gumball machine and dot it!

• Dice– draw a gumball card with a dice on it. Find the corresponding number on the gumball machine and dot it!

• 2D Shapes - draw a gumball card with a shape on it (circle, square, triangle, rectangle, hexagon). Find the same shape on the gumball machine and dot it!

• Number Words– draw a gumball card with a number word on it. Find the correct number on the gumball machine and dot it!

• 10 Frames- draw a gumball card with a 10 Frame on it. Find the number on the gumball machine and dot it!

• Tally marks - draw a gumball card with a tally mark on it. Find the corresponding number on the gumball machine and dot it!

• Addition (0-5 & 1-10)- draw a gumball card with an addition problem on it. Find the corresponding answer (sum) on the gumball machine and dot it!

• Subtraction (0-5 & 0-10) - draw a gumball card with a subtraction problem on it. Find the corresponding answer (difference) on the gumball machine and dot it!

• Time (to the hour) - draw a gumball card with an analog clock on it. Find the corresponding digital time on the gumball machine and dot it!

• Money - draw a gumball card with a penny, nickel, dime, quarter, or dollar on it. Find the corresponding coin or amount on the gumball machine and dot it!

• Place Value - draw a gumball card telling how many tens and ones are in the number. Find the corresponding number on the gumball machine and dot it!

Marking the answers on the worksheet:
For the colored version of these games, students can mark their answer with the same color of BINGO dauber marker, Do a Dot markers, or pom-poms that matches the color on the card they drew. (EX: 5+5 is on a red gumball, the student will color the 10 red). For black/white versions, students can color their answer using any color.

Connect with me more:
Blog
Pinterest
Instagram
Total Pages
58 pages
N/A
Teaching Duration
N/A
Report this Resource

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.