Students struggling with fluency with decimal multiplication? This always-changing game adds a dose of competition to help them on their way! This game uses a deck of cards to provide the numerals and a bingo chip as a decimal point to allow students to create the numbers they're multiplying. The use of a coin toss adds a bit of randomization to keep kids thinking about the values of the numbers they're using and what the operation does to those values. While the game is compatible with Everyday Math, a regular deck of cards can be used in place of the Everyday Math Deck if you assign values of zero and one to other cards (joker = 0, ace = 1, for example). While you can modify the game to use two decimal numbers, the original game is designed to allow students to multiply a whole number by a decimal. Game is best played by 2-4 students, but larger groups can be used by combining decks of cards. This easy-to-print PDF provides three copies of the game rules per page. Since each group only needs one copy, this format significantly reduces the number of printouts/photocopies you need! This game was designed for 4th grade GATE, but fits perfectly into the 5th and 6th grade CCSS.