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Unit 2 Vocab Fun Bundle
Dr. Seuss Journeys 1st Grade Vocabulary Harcourt
Vocabulary Activities using dice, spinners, color codes and more! Engaging first grade activities even if you’re not using Journeys! Activities for these words:pictures, after, read, write, was, draw
Unit 2 Word Check- 30 words
“Spin O’ Word “ Look for that word on the graph and color a box above that word. Students can play “spin 20 times” and see which they have the most words of, or students can play until one of their columns reaches the top. Can also play against a partner.
“Crack the Color Codes “ Read the sight word and the color written in the crayon next to the sight word.. Students need to find the sight word in the grid and color it according to the color code.
Punch Hole Cards-Trace, color, and write word in middle. Students read the words along the borders. After that, there are 2 options: students can use a hole punch to punch the words along the edge, or if each card is laminated they can use a dry erase marker to cross off the “Words to Know” . I have students with OT issues, use a hole punch on card stock, it encourages them to press down harder. I like to use as exit tickets!
Roll, Read, Write- Differentiated! Two versions. The first version has all six words for the story. Students can play by themselves or with a partner.
Color, Write, Cut-Differentiated!. 2 sheets for each of the 6 words in this unit. Students are asked to trace, color, and write the word. Next, students cut and unscramble letters to spell the “Word to Know” given at the top of page. After cutting and arranging, students glue the letters down in order in the provided boxes. A great site word, cutting and gluing practice! Lower level students complete the version where the word is colored, spelled into letter shape boxes, unscramble word. Higher level will color the word, write the word on the line and color in the number of syllables. And then unscramble word