Draw, Spin & Roll: A Common Core Comparison Game

Draw, Spin & Roll:  A Common Core Comparison Game
Draw, Spin & Roll:  A Common Core Comparison Game
Draw, Spin & Roll:  A Common Core Comparison Game
Draw, Spin & Roll:  A Common Core Comparison Game
Subjects
Grade Levels
1st, 2nd
Resource Types
Common Core Standards
Product Rating
4.0
File Type
PDF (Acrobat) Document File
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1.53 MB   |   11 pages

PRODUCT DESCRIPTION

Draw, Spin & Roll is a Common Core Greater Than/Less Than Comparison Game that can be used in math centers, stations or in small groups to practice place value and comparison of numbers using symbols. Color and Black & White versions of recording sheets, spinner, and ten-frame cards are included so you can save ink.

Draw, Spin & Roll is designed for 3-digit numbers, Spin & Roll is designed for 2-digit numbers. Game makes use of ten-frame cards (Draw), a spinner (Spin), and a die (Roll). Perfect for 1st and 2nd grade! This game was inspired by my 9 year-old daughter who loves math games!

CCSS 1.NBT.3, 2.NBT.4
Total Pages
11
Answer Key
N/A
Teaching Duration
N/A

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Draw, Spin & Roll:  A Common Core Comparison Game
Draw, Spin & Roll:  A Common Core Comparison Game
Draw, Spin & Roll:  A Common Core Comparison Game
Draw, Spin & Roll:  A Common Core Comparison Game