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What do goal-setting and gumballs have in common? More than you'd think, as it turns out!
This 2-pack Mindwinder explores what it means to have dreams and hopes and then how to turn those dreams into achievable goals in order to realize tangible results.
In the first Mindwinder Dream On we explore how our belief systems shape our hopes and dreams and why it is imperative for us to have hopes and dreams.
In the second part Ready, Set, GOAL!, we come to understand that merely having the dream is not enough - we need to give our dreams the wings to fly, and the way to do that is to turn those dreams into goals. Goal setting is an essential skill to learn and this is a fun way to teach or to reiterate the concept. The lesson includes a print out of Simple Machine examples so that your students can review how these simple machines can help them as they design and build their Dream Machine: A Gumball Dispenser!
As with every TeamMastermind Mindwinder, you will receive: