Students who are learning English as an Additional Language often have difficulty when trying to form sentences. If your students need practice in forming questions , this game could be useful. The game provides opportunities for making questions with the end result of identifying a character. Some questions about appearance, clothes and actions are provided, but students could make up their own questions. This game could be used in a one to one tutorial with an adult or with two students in class. Although produced for use with students who have English as an Additional Language, this game could also be enjoyed by native English speakers.
Before starting the game, it is suggested that you check that your students are familiar with the vocabulary of he, she, his, her, hair colour, clothes and the activities used in the resource.
The following game instructions are contained in this resource.
Print and laminate all pages
Cut out the cards on pages 3 -9
Number of players 2
You will need a barrier to place between the two players e.g. a box or pile of books , so that the players can’t see their opponents board which are placed face up on the table in front of each player.
Aim of the game is to identify a selected character through questions
Student 1 secretly selects one character from the cards on page 3 and turns the card over to hide the card from the opponent.
Student 2 is given 19 of the unicorn marker cards, then asks question in order to identify the character which student 1 has selected. When student 1 answers “no”, student 2 places a marker card on top of that character/characters to show which one(s) is/are eliminated. This continues until the selected card is identified. The marker cards used are then counted, then students change roles. The winner is the student who has used the least number of questions to identify his / her selected card.
Optional question cards can be used by students (pages 5 -9), students can make up their own questions or other questions could be provided for use (blank cards are available on page 10)
If students are told not to ask if the character is a boy or a girl, the game is more challenging, so this encourages more spoken interaction.
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