This creative ESCAPE ROOM adventure includes blank task cards that are completely editable! You can type in ANY questions, problems, or tasks you would like students to tackle. You can even use the editable PowerPoint slide version to include images or screenshots!
We have even included the ENTIRE escape in blackline masters for easy printing!
Everything is organized and includes the following:
♦ At-a-glance instructions for easy setup.
♦ an exciting background story that students will read for instructions
♦ MULTIPLE task card options in both color and blackline masters: 4 half page in an editable PDF, 4 full page in editable PDF, and 11 editable task card slides in PowerPoint so you can add text AND images!
♦ 3 exit slip options: 2 already have questions written and the 3rd is completely editable
♦ 1 pre-written task card with a prompt that has universal appeal (It's so much fun!)
♦ 2 final ESCAPE "puzzles"
♦ Awards to celebrate a successful escape.
This fun adventure begins when YOU- the most awesome teacher in the history of the world- plan a learning experience with your students. Everything is fine until your students get held captive in the library...by the school's resident ghost!
Using critical thinking, problem-solving, and reading comprehension, kids will have to follow directions carefully. They will complete any tasks/questions/prompts that you would like them to complete. Each challenge brings kids closer to exactly what they need to escape.
All that is needed is a printer, a few envelopes, folders, and paper or cardstock. Unlike other breakout activities, you don't have to go out and buy expensive locks and boxes, because we've included everything you need to print and go!
The storyline is interactive and immersive. YOUR students are directly involved in the story. It will provide you with a perfect opportunity to observe your students problem solving and working as a team. All of our escape resources are also great to use for an observation.
Completing this entire escape can take anywhere from 40-60 minutes, depending on the tasks you choose to include and how quickly the class is able to complete the activities. Students will NOT have to leave the room. This is NOT a scavenger hunt.
Have fun and be sure to come back for more ESCAPE ROOM challenges!
★ ESCAPE ROOM PLANET: ELA CONTEXT CLUES & INFERENCES BREAKOUT ACTIVITY
★ ESCAPE ROOM: ELA COMPREHENSION & WRITING BREAKOUT ACTIVITY
★ ESCAPE THE FOREST! TEXT STRUCTURE, PLOT, IDIOMS, & PEMDAS BREAKOUT ACTIVITY
***Why should kids have all the FUN? Take a look at ESCAPE THE SCHOOL: TEACHERS' EDITION!
This awesome resource is a collaboration between Pamela Kranz
and Darlene Anne.