What do your early finishers do when they are done with their work? These grab and go partner games use strategies and critical thinking skills. The games require minimal prep for you, but provide endless hours of enrichment for your students.
Print, add cubes or dry-erase markers, and store in dry-erase pockets or zippered bags.
This product includes color and black and white versions.
The following games are included:
Dots and Boxes
Pair It Up
Plus or Minus 1
PB and J
Fox and Geese
Sink or Swim
The Game of Sim
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Cyndie Dunn, 2018 All Rights Reserved.
This document is for single classroom use only and may not be duplicated, distributed, or republished in any format without written consent of the creator.