Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)

Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Easter Language and Math Gr 1 (20 Interactive Smartboard Activities)
Grade Levels
Product Rating
4.0
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File Type

NOTEBOOK (SMARTboard) File

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1001 KB|20 pages
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Product Description
This is a Smart Notebook 11 file with 20 Interactive Smartboard Easter Math and Language activities for Gr. 1.
Pg 1 "Odd and Even Sorting Activity" Students will drag the number into the correct Easter basket marked "Odd or Even". If the answer is correct it will disappear into the basket, if incorrect it will bounce back.
Pg 2 "Magic Egg" This page is an addition practise page. Students will answer questions and drag them into the "Magic Egg" to reveal the correct response.
Pg 3 "Egg Sorting" Students will sort and count the different coloured eggs. They will record the total of each pattern.
Pg 4 Fill in the missing letter to reveal an Easter word. Click on the word to reveal the picture of that word.
Pg 5 "Easter Poetry Reading" Can be used as a choral reading activity.
Pg 6 "What Time is It? Students will drag the time to match the clock.
Pg 7 "Time Match" Students will click and move the hands on the clocks to match the digital time given.
Pg 8 Complete the addition sentences. Students will drag the correct numbers into the spaces to complete the number sentences.
Pg 9 "Rhyming Families" Students will drag letters into the spaces "_an, _at, _in, _it" to create rhyming words.
Pg 10 Choose the correct number. Students will choose two numbers that will add to make the number in the middle. When they click the numbers they will reveal a check mark or an x to indicate whether the response is correct.
Pg 11 "Interactive Board Game" Students will roll the die and move their marker around the board. When they land on a letter they must say a word that starts with that letter.
Pg 12-20 Printable worksheets to reinforce the concepts learned in the previous pages. These pages can be used for centres or homework.
Total Pages
20 pages
Answer Key
N/A
Teaching Duration
N/A
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