# End of Year Seven Wonders Vacation Math Activity

Wise Guys
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4th - 7th
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Pages
56 pages
\$6.80
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\$10.00
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\$6.80
List Price:
\$10.00
Bundle Price:
\$8.50
You Save:
\$3.20
Wise Guys
20.6k Followers

#### Also included in

1. Here is an amazing end of year math bundled resource that is filled with our top five math activities that we use in our classrooms. The concepts of geometry, coordinates, measurement, estimation, addition, subtraction, multiplication, division, decimals, fractions, and so much more are covered!We a
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### Description

Here is an engaging end of year math activity titled the Seven Wonders Vacation. This 10-12 day math activity bundle is intended to help summarize some of the general math concepts that may be taught throughout the school year in a challenging and enjoyable way. Some of the concepts are: estimation, measurement, geometry, puzzles, story problems, x-y coordinates, and much more.

This would be a great activity to end your school year for grades 4-6 (but may be useful for grades 7 and 8 as well.

Students will be broken up into groups and travel to different parts of the world. Wooly, from Wooly World Tour Travel Agency will be there to guide your students. The goal is for students to earn enough reward points to build an airtight vacation vessel to the planet Mars. Students will travel to several exciting and challenging wonders of the world such as the Grand Canyon, Pyramids of Egypt, Leaning Tower of Pisa, Legend of Loch Ness, Amazon Rainforest, Great Wall of China, Great Barrier Reef, and finally the planet Mars. Groups will find it challenging because their cousins Calvin and Clarisse will be joining them on vacation, which will certainly cause for some challenging problems.

Included in this math bundle is:

→Teacher Tips & Hints Handout (11-pages)

→Hexagon Puzzle Activity (2-pages)

→Introductory Itinerary Handout (1-page)

→Wonder #1: The Grand Canyon (6-pages)

→Measurement Example (1-page)

→Wonder #2: Pyramids of Egypt (4-pages)

→Wonder #3: Leaning Tower of Pisa (1-page)

→Tangram Puzzles (1-page)

→Shape Helper Handout (1-page)

→Wonder #4: Legend of Loch Ness (5-pages)

→Wonder #5: Amazon Rainforest (1-page)

→Coordinate Picture Number 1 (2-pages)

→Coordinate Picture Number 2 (2-pages)

→Coordinate Picture Examples (2-pages)

→Wonder #6: Great Wall of China (8-pages)

→Great Wall of China Answer Page (1-page)

→Wonder #7: The Great Barrier Reef (6-pages)

→Final Wonder: Mars (1-page)

→Space Station Example (1-page)

→Reward Points Sheets (4-pages)

→8 Challenge Cards (2-pages)

→Family Point Chart (1-page)

→Family Reward Card (1-page; 2 per page)

→Wonder Assessment Form (1-page; 2 per page)

→Shape Sheets (4-pages; square, triangle, trapezoid, & hexagon)

→Cost of Shapes & Example Handouts (2-pages)

→Seven Wonders Teacher Answer Key (7-pages)

→CCSS & Wonders Overview Handout (6-pages)

All files are saved in both PDF and Word.

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Click on the titles below for more great math activities!

Geometry City

Coordinates City

Vacation of a Lifetime Math Unit

Design a Zoo

Fractions Decimals Percents Quilt Activity

Multiplication Fact Practice Game

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Total Pages
56 pages
Included
Teaching Duration
2 Weeks
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### Standards

to see state-specific standards (only available in the US).
Draw (freehand, with ruler and protractor, and with technology) geometric shapes with given conditions. Focus on constructing triangles from three measures of angles or sides, noticing when the conditions determine a unique triangle, more than one triangle, or no triangle.
Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. For example, all rectangles have four right angles and squares are rectangles, so all squares have four right angles.
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.