A board game to play with either select students or the entire class (4 teams can be each color).
Directions: Players move tokens around the board to finish first. When landing on the squares with dice on them, players have to then use one of the 6 "jump" cards to get to spelling challenge for an energy word. (If no one lands directly on one, we use the 'last to cross it' rule to make each card get used.) There is also a jump card on the finish square for the first to reach that.
Perfect for science reinforcement, as well as Earth Day.