Escape Math -- Geometry -- 6+ Escape the Room Math Games

Escape Math -- Geometry -- 6+ Escape the Room Math Games
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    Bundle Description

    Bring Escape the Room action into your math classroom while building conceptual understanding! Like all of my content, the math content is the focus and the extra sparks engagement. Will your students solve all of the clues in time?

    To further amplify the excitement you can download free the Escape Math Android app, Apple iOS app or use the web-based HTML version (links included in PDF ) and this will create interactive locks that your students must crack to move on. This application is also available on the web (link included). Additionally, there is a web-based Countdown Timer that you can use to ramp up the energy. (link included)

    In this document, you will be given a mapping to the Content Standards, an outline for how to implement the activity, and 4 sets of clues to be cut to include in envelopes.

    I have provided guidance below, but you may prefer to see a walk through (a more formal version will be coming soon), but this link takes you to a recent Facebook Live video that I put on. I've included some implementation and time saving strategies (there's a lot of cutting) Click Here!

    *Some guidance*

    You will need to determine the number of student groups you plan to have. This will work best with student groups of 3-5. You will need to have one set of envelopes and set of all the clues for each student group. You will need 4 envelopes for each student group. Clues will need to be cut apart in advance and placed in the correct envelopes. It would be wise to have an extra copy of this for you as teacher (not cut up). This has the answer key built into it.

    To begin, give each student group “Envelope 1”. Students are given some pieces of clues that they will need later. Like in an Escape Room, this isn’t always obvious. Let them struggle! If a group is falling behind, you can always provide a hint. After they have figured out how their clue fits together and solve the problems correctly. They will discover a “code”. This is like a lock. Once they give you the correct code (or unlock the app), you can give them their next envelope. Can students escape the topic before time runs out? We’ll find out.

    Need an Entire Curriculum?

    21st Century Algebra –- the Entire Curriculum

    For more tips, tricks and ideas check out the Clark Creative Education Blog

    And join our community where I post ideas, anecdotes, elaborations & every once in a while I pass out TPT gift cards! And jokes! I do jokes too!

    Clark Creative Education Facebook Page

    Total Pages
    100+
    Answer Key
    Included
    Teaching Duration
    50 minutes
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