EASEL BY TPT

# Escape Room Activity - 2nd Grade - Math Review

Rated 5 out of 5, based on 13 reviews
13 Ratings
7.4k Followers
2nd - 3rd
Subjects
Standards
Resource Type
Formats Included
• PDF
Pages
30 pages
Report this resource to TPT
7.4k Followers

### Description

Escape rooms are all the rage for adults now, but why not challenge our students in a similar way? This escape room challenges your students to answer math problems in order to "unlock" envelopes and "escape" your classrooms.

Your students will work in teams to “unlock” the envelopes. There are supplies provided in this packet for 3 different teams. However, you could also do this same activity three times if you choose to have your class not work in teams.

This packet provides you with multiple ways to make the escape room easier or more challenging, depending on the needs of your students.

This escape room is designed to review all of the 2nd Grade Common Core Math Standards, and is a fun alternative to test review. It would also be great for the beginning of the year in 3rd Grade, to see what your students already know.

See exactly what you're receiving when you download this file, by clicking on the green PREVIEW button.

This activity will make a great summative assessment to my 2nd Grade Interactive Notebooks.

Other escape rooms available in my store include:

Back to School

Created by Heidi Raki of Raki's Rad Resources.
Total Pages
30 pages
Included
Teaching Duration
2 hours
Report this resource to TpT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TpT’s content guidelines.

### Standards

to see state-specific standards (only available in the US).
Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.
Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
Determine whether a group of objects (up to 20) has an odd or even number of members, e.g., by pairing objects or counting them by 2s; write an equation to express an even number as a sum of two equal addends.
Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases: