Have you ever wondered how people protect their ideas when they invent something like a board game? This issue of Everyday Curiosity investigates the engineering and math behind creating great games and puzzles. It includes a brief discussion about the history of Monopoly and three hands-on activities exploring intellectual property and puzzles.
Issues of Everyday Curiosity are perfect to use when you want to take on engineering challenges, provide additional enrichment, and bridge the gap between home and school.
Everyday Curiosity is a weekly electronic magazine for kids ages 8 to 14 that explores math, science, and engineering in the real world. Each issue asks one big question and has three related hands-on projects to go deeper into the math, science, and engineering behind everyday observations. The projects use supplies that common household items or could be found easily at a grocery store, general department store, or (in rare cases) a hardware store.
Schools that are interested in using Everyday Curiosity to support STEM initiatives should contact me at email@example.com to discuss school-based licensing.