This project is a bundle that will help teachers implement Scratch programming inside of their classroom. This lesson aligns with a unit on exponents. This lesson should deepen the understanding the students have on exponent rules. This bundle includes, a project goal, the aligned standards, the blocks that the students will need to use to create the program, a student exploratory guide, a step-by-step teacher guide, and a solution to the program. In this lesson students will create a program where the computer generates different questions around an exponent rule they choose, the user guesses the answer, and then the program tells the user if they are correct or incorrect.