This Scavenger Hunt give students practice applying exponent rules. There are eleven practice problems, a blank template for students to record answers and an answer key. The format of the file is pdf.
To use the scavenger hunt, students should have the blank recording sheet on which they will record their work. Scatter the eleven problems randomly around the room. Students may work independently or in small groups. They start at any station, write the letter of that station on their answer sheet, and simplify an expression using exponent rules. They then travel around the room to find that answer, and repeat the process until they have visited all eleven stations.
The exponent rules that students will review and apply in this Scavenger Hunt include combinations of the following:
- Any number, raised to the first power, equals itself. (x^1 = x)
- Any number, raised to the zero power, equals 1. (x^0 = 1)
- Negative exponents can be rewritten as positive by changing its place in a fraction.
- The Product Rule (x^m • x^n = x^(m + n)
- The Quotient Rule (x^m / x^n = x^(m - n)
- The Power of a Power Rule (x^m)^n = x^(mn)
- The Power of a Product Rule (xy)^m = x^m • y^m
- The Power of a Quotient Rule (x/y)^m = (x^m)/(x^n)
The order of the letters will spell "PALINDROMES" in reverse, making it easy to check if students are on the right track, or determine where they may have gone wrong.
I created this activity for my Algebra 1 students, to promote engagement and discussion. Activities that get students moving, while giving them freedom to go at their own pace, work well with students of a wide range of readiness. Students enjoy scavenger hunts, as they provide a change in the instructional routine while promoting sense making through discussion.