This resource provides you with a great behavior management tool. Each student receives 1 "punch card" which has 20 circles to receive a hole punch. When you see a student making a good choices, give them a hole punch in one of the circles. Once a student has filled up their punch card by receiving 20 hole punches, they can turn in their punch card for a reward or incentive. Then, they receive a new punch card and will work towards filling it up again. Print these on cardstock or copy paper.