Goal: The goal of the game is to start at the star on the left of the game board and make it all the way to the square on the right without getting caught in one of the traps (shark, jelly fish, school, air filter or worse become Darla’s pet)!
Tokens to be playing pieces
Braille cards of various letters, numbers and punctuation symbols
•The teacher will provide the student with three braille cards and ask them to identify ___ symbol.
•If the student tactually identifies the symbol correctly the student selects the next path their piece moves to, while trying to make it to the end of the board game.
•If the student guesses incorrectly their teacher/opponent gets to select which path the student moves to.
•If the student gets stuck in one of the traps they must correctly identify two braille cards before moving back onto the game board.