If you are teaching about First Contact (Between First Nations and Europeans in Canada prior to 1713) then this game will add a new and exciting component to your class! This game can be used as a way to introduce your unit, or as a consolidation at the end. It’s a very involved, fun, strategic, and exciting game.
The game will help explore aspects of the interactions among and between First Nations and European explorers and settlers in New France. It will give insight into the perspectives of various groups involved, and help understand some of the consequences of these interactions.
But this game will require a certain amount of commitment. It takes a bit of set up, and you are going to need to book at least ½ a day for your class to play. I have played this game over a period of 2 hours, and have often easily taken an entire day to play, the class got so involved! It’s a combination of Dungeons and Dragons and Settlers of Catan. The amount of learning is diverse, and it is a tonne of fun! The class is divided into “Nations” to build using resources, trade, and war. The game lasts up to 10 turns (years), each year having a Growth phase (where resources accumulate), a Development phase (where buildings, settlements, and weapons are created), War Council phase (where Nations either trade or war with each other), and a Natures Whim phase (where nature plays an unpredictable role).
The package included the instructions, game cards, and teacher notes.
If the focus is FUN, then the learning outcomes will be awesome. If you are a Teacher (and maybe a bit of a Gamer), and looking for a unique, involved, and amazing way to start or end your unit, this is a game you should try.