Fishing for Math Fact Fluency STEM Challenge for Summer Math Review + Digital

Grade Levels
1st - 4th, Homeschool
Formats Included
  • PDF
  • Activity
41 pages
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Easel Activity Included
This resource includes a ready-to-use interactive activity students can complete on any device. Easel by TpT is free to use! Learn more.

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Includes TpT Digital Version for Google Classroom Distance Learning.

Integrate STEM in your classroom with this super fun Fishing STEM Activity and Math Fact Fluency Fishing Game!

Keep students engaged during summer school and help get them ready for the next grade! Engage students in a fun and creative way with this Math Fact Fluency STEM challenge! This activity would work great for Math Test Prep or Math Fact Summer Review.

Students build a fishing pole to use in a Math Fact Fluency Fishing Game. They must use money to budget how much of each item to purchase before designing and building their game. (We included an easier and more difficult money/budgeting worksheet).

This activity helps students develop critical thinking and engineering skills. Students plan, design, and execute their own ideas. After they have completed their activity, there is time for reflection on what worked and what didn't.

This activity also increases math fact fluency in a fun and engaging way. There are "Math Fact Fish" for Addition, Subtraction, Multiplication, and Division.

Aligns with NGSS(Next Gen Science Standards) and Common Core.


  • Teacher Instructions (with photos)
  • Student Instructions
  • Student Planning Pages
  • Student Reflection Sheet
  • "Math Fact Fish" for Addition, Subtraction, Multiplication, and Division
  • 2 Budget Worksheet Options (With and without Decimals)
  • Common Core Standards
  • NGSS Standards
  • TpT Digital Version for Distance Learning with Google Classroom

Digital Activity:

To use Easel for Distance Learning, select "Open in Easel" on this listing.


Be sure to check out our blog, The Carly and Adam Blog, for teaching tips and discussion.


Carly and Adam

Copyright ©Carly and Adam. All rights reserved by Carly and Adam. This product is to be used by the purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be sold, distributed, or displayed digitally (in part or in whole) for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA).

Total Pages
41 pages
Answer Key
Teaching Duration
Lifelong tool
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to see state-specific standards (only available in the US).
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.


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