# Fluency to 10 & Math Symbols (180 different cards)

Created ByCOUNTING SPOTS
Subject
Resource Type
File Type
PDF (717 KB|180 pages)
Standards
\$4.00
• Product Description
• Standards
Download these flash cards to use in your math centers and fluency games or to help students quickly name visual patterns to support mental math.

These cards also fit perfectly in our pocket dice (sold separately) when printed in full size. Just choose the cards you want your students to practice and you have new game option each time.

Try the FREEBIE (fluency to 5) to see what they look like! Just print on Cardstock or heavy paper and slide into a 4" pocket die.

OR... print the cards and use as playing cards, matching games, use your imagination!!

CCS Cluster: Operations and Algebraic Thinking: Understand addition as putting together/adding to and understand subtraction as taking apart/taking from.

CCS 1.OA.C.6 - ...demonstrating fluency for addition & subtraction within 10.

AVMR structuring levels 2 and 3

This set includes 180 cards (dice faces) for 0-10
Finger patterns 0—10
Dice patterns 0—10
Ten frame patterns (5-wise)
Ten frame patterns (doubles)
Domino patterns 0—10
Numerals (3 different fonts) 0—10
Number words 0-10
Tally marks 0—10
Math Symbols (2-3 each)
+1/-1 and +2/-2 cards (various fonts)
SPOT cards - 42 various situations
Blank cards (4)

Please see my site (www.countingspots.com) for the accompanying pocket dice, additional math materials and small group instructional kits.

Happy Counting! Shelley
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Total Pages
180 pages