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Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)

Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)
Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)
Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)
Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)
Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)
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559 KB|12 pages
Product Description
Fruit Drinks, Coffee and Tea Flashcards

2 sets of flashcards:
1 set for fruit drinks
1 set for Coffee and Tea

Fruit Drinks Flashcards includes:
1. Main Page (all the fruit drinks flashcards in 1 page)
2. Orange Juice
3. Grapefruit Juice
4. Pineapple Juice
5. Tomato Juice
6. Apple Juice

Coffee and Tea Flashcards includes:
1. Main Page (all the coffee and tea flashcards in 1 page)
2. Coffee with Milk
3. Coffee with whipped cream
4. Cappuccino
5. Tea with Milk
6. Tea With honey

Resolution: 300 dpi
Print Paper size: 8 X 11

You might want to check out the other flashcards:
Breakfast Dishes and Eggs Flashcards (Role-play situation in a Restaurant)
Bread and Pastry Flashcards (Role-play situation in a Restaurant)
Fruit Drinks, Coffee and Tea Flashcards (Role-Play Situation in a Restaurant)

Tips for teaching the role-play situation in a restaurant:
Day 1: Vocabulary Discussion and Assignment of Roles

Teacher Preparation:
On the first day of your restaurant role play, you have to arm your students with all of the tools they’ll need to be successful.

First and foremost, that means giving them the adequate vocabulary that they’ll need:
Fruit Drinks/ Coffee and Tea vocabulary
Specific restaurant vocabulary
Phrases and expressions that your students will need to navigate restaurants and order food
Based on these resources, come up with a manageable list of terms for your class. Consider your students’ skill levels and, of course, terms they may already be familiar with when coming up with your list.

Start with an icebreaker. Find a picture of a person in a restaurant and ask your students to describe what they see. This will give you an opportunity to assess their acquired vocabulary and also to introduce the game that will be taking place over the course of the next few lessons.

The Meat of the Lesson
Next, introduce the vocabulary using techniques like eliciting words by showing your students pictures or brainstorming as a class.
Once your students have their complete vocabulary list, it’s time for a game to get them thinking and speaking.

Assigning Roles
Near the end of class, when you have about 10-15 minutes left, it’s time to dole out the roles. Depending on the size of your class, you’ll want to split students into pairs, groups of two or groups of three. Each group will have one waiter and one, two or three diners. Be sure to take into account your shyer students when creating the groups.

Teacher Prep
The next day is going to be a fun day, provided you’ve done all your prep in advance. On the second day of the week, you and your students will create the décor and menus you’ll be needing on day 3.
The key to making sure that this day is a success is ensuring that you have all the materials your students will need. Some examples include:
Drop cloths or sheets to serve as tablecloths
Paper and cardstock for creating menus
An array of pencils, pens, markers and even magazines for collages
Authentic materials like trays, glasses, plates and cutlery

Time to play!

Each group can begin by setting up a corner of the room for their role play. Depending on how many groups you have, one or several groups won’t start out by playing, but rather by observing.

While the groups that are playing are preparing, gather the groups that are starting as observers in a corner of the room. Explain to them that you’ve prepared a series of situations for the other groups to deal with, and either give each student a piece of paper or allow them to choose one.

Start the game as quickly as possible, so that everyone has time to play. Allow groups to play for 3-5 minutes before encouraging an observer to throw a wrench in the works with a strange situation. The groups have to react to the situation in their role play—without dropping character!

As the teacher, be sure that you’re monitoring students for correct vocabulary usage. There’s no need to over-correct during role play, but be sure to take notes on frequent or glaring mistakes you can address later.

Give each group about 15-20 minutes of play.

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Total Pages
12 pages
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