This is a bundle of two of my products that will help you make a full classroom management system with rules, consequences and rewards. Buying this bundle will save you $5 versus buying the two items separately.
Description of the Classroom Rules Product: Research has shown that for rules to be effective, they must be:
• Written as a positive statement
• Stated clearly
• Few in number
For students with disabilities, using rules that follow the same key criteria is important. However, many of our students have a hard time understanding what general terms, like polite, mean. They need qualifiers, so they know specifically what they should do in the classroom. To solve this problem, the rules in this packet are broken into 3 main statements and then broken down into four specific categories for each.
Once you have a set of clear rules, it is important to teach them to your students along with rewards, consequences, and procedures. This doesn’t just take place during the first day of school. It should take a week or two, along with other instruction and should be revisited after breaks. Included are worksheets, homework, and games to help you with re-teaching the rules in different ways.
Included in this 39 page packet are differentiated worksheets, homework, games, a classroom poster and student handout that will help you with classroom management. These rules have been used effectively in cross category, behavioral, and learning disability/intellectual disability classrooms grades 5 - age 22.
Description of the Token Economy Behavior Charts Level System: I have spent 11 years working with both general and special education students with moderate to severe behavior issues in inclusion and self-contained environments. In all of my time teaching these children, I have found token economy systems with behavior charting, in combination with clear rules and classroom procedures, to be the best way to help improve their behavior.
A token economy is a research-based behavioral intervention for students with social/emotional needs. It has been used in interventions ranging from RTI to PBIS. In a token economy students can earn points for desired behaviors and lose the chance to get points for exhibiting inappropriate behaviors. Students then turn in the tokens for positive reinforcers.
Using a behavior chart is a way to keep track of behaviors, tokens, and the reinforcers used in a token economy. It is a way for students to get immediate reinforcement, rewards, and feel pride for moving up levels. It is a way for teachers and classroom assistants to collect behavior data that teachers and professional can use in functional behavioral assessments, behavior intervention plans, IEPs, 504 plans and during parent/teacher meetings. Behavior charts can be used to give parents a clear retelling of a student’s day and a way to empower them with data.
I created and fine-tuned my token economy behavior chart level system over the past 8 years. This packet includes the entire system including two types of charts for each level. Level 1 students can earn two points, one for behavior and one for work every 15 minutes. On level 2 they earn two every 30 minutes, on level 3 every hour, and on each level they can receive bonus points for being polite, productive, and ignoring other student’s negative behaviors at any time Level 4 is the top level of the system.
I included charts for the following school hours: 7:00 - 2:00, 7:30 - 2:30, 8:00 - 3:00, and 8:30 - 3:30. I also include a blank chart where you can write your own text on the last chart, so feel free to change the ways that students can receive bonus points. You can also write in your own times. If you would like a different time span for the charts, contact me, and I will create one for you as soon as possible.