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Math games are a great opportunity for students to be involved in their math activities.
GRAB IT is a competitive game that is played in pairs!
This bundle is a growing bundle, meaning it contains all 5 of my current GRAB IT! Solving Equations Games and will also contain new versions as I post them. This bundle provides a 25% discount off the price of buying each of the 5 resources individually. As more games are added, the price will increase. By purchasing now, you have the benefit of being able to access the games that are included, as well as being able to download new games as soon as they are added.
How do I get additional resources as they are added?
Be sure you are following my store so you will receive email notifications of new products. When you see a notification for a new GRAB IT! Solving Equations Game, return to the "My Purchases" section of TPT and simply re-download the bundle and copy over the new item(s).
This Bundle currently contains five games:
Solving One Step Equations with Integers is a free product, so check it out before purchasing this bundle to see what GRAB IT! is all about!
To play each game, you will need to print out a different game board for Player #1 and Player #2. Print & cut the answer cutouts on colored paper. (You may want to laminate for future use.) . Students will lay the cutouts out in front of them. When they are ready to begin, each student will begin solving #1 on their worksheet, showing all work. The equations are different; however, their answers will be the same if the solve them correctly. As soon as a student gets an answer, he or she will grab the cutout with the matching answer.
Students will continue solving and grabbing correct answers until they are all picked up. (They should solve each problem simultaneously. One student should not be ahead of the other.) The student with the most correct answers in his or her possession at the end of the game wins. There are two extra cutouts so that the answer to the last equation is not given away by process of elimination.
*An optional tie breaker is also included on page 9 of each game if needed. (A timer will be needed for this part.)
If you do not want to use this product as a game, you can partner your students. Students can work individually on their 10 problems. They can then compare answers with their partner. They should get the same answers even though they were working on different sets of problems. If they get different answers, students are supposed to rework their partner's problem and find the mistake.