Can be played as a 2-person game similar to Guess Who? - Print out and laminate several copies and pass out to each student. Instruct the students to choose a cupcake but to not tell others which cupcake they've selected. Have the students take turns asking yes/no questions to determine which cupcake is their partner's. Use bingo chips or candy to cover the cupcakes as they are eliminated.
Can also be played as a multiplayer game in which only one person (could be the therapist/teacher) chooses a cupcake and the students take turns asking questions.
Target question formation, comparing and contrasting, descriptive vocabulary, basic concepts, answering questions, turn-taking, and more!