Game Designer: A Product Based Learning Unit with the Engineering Design Process

Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
Game Designer: A Product Based Learning Unit with the Engineering Design Process
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13 MB|65 pages
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Product Description
Game Designer is a Project Based Learning Unit using the Engineering Design Process for the middle grades. Students work independently or collaboratively
to design and create an educational game. This is a great STEM or STEAM activity.

This unit contains the following components:
1. Game Designer Tips – Tips for making and sources to purchase game components
2. Game Design Lesson - PowerPoint lesson to introduce the task and teach the
Engineering Design Process.
3. Game Design Guidelines – Handout for students detailing the Task Description,
resources, student directions, and important things to remember
4. Game Design Plan – Planning sheet to help students plan everything needed for the task including theme, title, objective, materials, game container, rules, and game board.
5. Game Designer Questionnaire – Questions for game designers to ask those who test their game in order to improve it
6. Game Card Templates – 3 different editable templates are included that allow students to produce game cards digitally, if they chose to do so. Each template makes eight 2.5” x 3.75” cards.
A. Game template with writing on only one side
B. Game template with the answer on the reverse side
C. Game template with a graphic or text, such as CHANCE or the name of the
game, on the reverse side
7. Cube Templates – For making dice for their game.
8. Game Designer Checklist – Checklist for students to use before they turn in the
game
9. Game Designer Rubric – Use to evaluate the completed product

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Total Pages
65 pages
Answer Key
N/A
Teaching Duration
1 month
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