Whoops! Something went wrong.

Click here to refresh the page

Geography - Map Game

Geography - Map Game
Geography - Map Game
Geography - Map Game
Geography - Map Game
Geography - Map Game
Geography - Map Game
Geography - Map Game
Geography - Map Game
Product Description
Need: Game Pieces (anything)
1 die (6 sided)
5 flags each player.
1 or more blank maps

Object:
1. To not be the first player to lose all his or her flags.
2. Catch other players and jump on their piece in order to steal a flag.
3. Game is over when the first player loses all his or her flags.
3. Winner is the player with the most points and with at least one flag at the end of the game.
Each correct answer is worth 1 point.

Rules:
1. To start the game all players can place their game piece anywhere on the outside spaces on the board. (As long as they are more than 8 or more spaces from all other players’ game pieces)

2. To start all players must move clockwise around the board. (unless someone lands on the yellow swirl)

3. All players can choose to take any corner or short cut if they want as long as they land on the space. So they can run away or get behind other players.

4. Skull Spaces: Student must pull card and name the country.
a. Wrong: Lose 1 point
b. Correct: Win 1 point

5. Treasure Spaces: Student must pull card and name the country.
a. Wrong: Lose 1 point
b. Correct: Win 2 points

6. Transporter Spaces: Student must pull card and name the country.
a. Wrong: Transporter is broken lose 1 point.
b. Correct: Transport to any transporter space player chooses - win 1 point

7. Star Spaces: Student must pull card and name the country.
a. Wrong: 0 points
b. Correct: 1 point

8. Yellow Swirl Space: NO card needs to be pulled. Unless teacher changes this rule
a. Players yells “SWIRL” and now everyone must move in the opposite direction they were going before.
(The prey become the attackers)

Attack (win or lose a flag)
9. Player lands or jumps on other player they are the attacker. The attacker must pull card and name the country.
a. Correct: The attacker gets to take one of the prey‘s flags.
b. Wrong: The prey gets to try and name the country the attacker pulled.
a. Correct: Prey takes one of the attacker’s flags.
b. Wrong: both attacker and prey lose a flag.

10. After an attack players are separated by placing the attacker in the red “Attacker Space”
and the prey is placed in the blue “Prey space”

When students run out of countries to name.. shuffle number cards and start over..
Total Pages
14 pages
Answer Key
Included
Teaching Duration
N/A
Report this Resource
  • Comments & Ratings
  • Product Q & A
Loading...
$4.00
Digital Download
Add one to cart
avatar

Eslcity

79 Followers
Follow

Advertisement

Advertisement

$4.00
Digital Download
Add one to cart
Teachers Pay Teachers

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.

Learn More

Keep in Touch!

Sign up