This game is an exciting, engaging opportunity for practice and repetition when students are exploring ending blend sounds that warp vowel sounds (-amp,-and,-ang,-ank,-ant,-ild,-ind,-ing,-ink,-old). Detailed directions are included, but this game is an adaptation of the classic Go Fish card game, so kids catch on very quickly.
For other versions of this game and many more games spanning the entire Orton-Gillingham scope and sequence, be sure to check out my store! http://www.teacherspayteachers.com/Store/Hattie-Knox
As an added bonus, these games help hone crucial executive skills such as sustained attention, auditory/visual working memory, controlling impulsive behaviors, organization, planning/prioritization, flexibility, and emotional control along with social skills like listening, taking turns, problem-solving, honesty, and sportsmanship. A range of words have also been specifically selected to help students develop a diverse vocabulary.
They are a great way to differentiate practice for all students within the general education classroom, and they are particularly helpful for students with dyslexia, ADHD/attention deficits, autism spectrum disorders, emotional/behavioral disorders, and other learning disabilities/differences.
These games are a fun, multi-sensory way to practice decoding words in a way that aligns with the Orton-Gillingham approach and phonics-based programs/methods such as Project Read, Alphabetic Phonics, IMSE, Herman, Spalding, Lindamood-Bell, Slingerland, Barton, Wilson, and others.
Thanks so much for your interest and efforts to meet each kiddo where they are with reading! I'm constantly working to create and improve upon games, so I eagerly welcome constructive feedback!