This project is a bundle that will help teachers implement Scratch programming inside of their classroom. This lesson aligns with a unit on inequalities. This lesson should deepen the understanding the students have on comparing positive and negative numbers. This bundle includes, a project goal, the aligned standards, the blocks that the students will need to use to create the program, a student exploratory guide, a step-by-step teacher guide, and a solution to the program. In this lesson students will create a game that randomly chooses an integer between -50 and 50. The user gets 10 chances to guess the number correctly. Each time the user guesses incorrectly, the program should tell the user whether their guess was too high or too low.