Horse is Boss (Drug Culture Monopoly)

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Grade Levels
12th, Higher Education, Adult Education, Staff
Resource Type
Formats Included
  • PDF
8 pages
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This pseudo-monopoly simulation in its 2nd Ed was developed as a training tool and education game for beginning substance abusers and professionals to understand the drug culture world. The original version was created with the help of recovering addicts to create a true to life game in Detroit. The Wayne Co Health Dept NARA/DAPS rehabilitation counselor Thomas Rundquist, M.A. LPC
asked for his clients give actual events of the addict hustling world. The 2nd Ed with the help of Dr. Fred Parent,Ph.D (Ferris State University Sociology Tom included Introduction, Psycho/Social Background, Inner Workings of Crime, Criminal Law Sentences, Drug Slang Glossary, Debriefing & Game Rules. Plus Bust & Luck Cards have true-to-life experiences of hustling addicts.

Allgame did a review as so did the Detroit News Sunday early 70's and in 1987 Grand Rapids Press. 600 games were sold by the Catholic Youth Organization plus 1000 copies were mailed to every listed drug treatment program 1987. North American Simulation and Gaming Association, NIMCO and National School Products sold the game in their education and high school health education catalogs.
Total Pages
8 pages
Answer Key
Teaching Duration
45 minutes
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