INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 - + 100 Task Cards + 33 Games

INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 -  + 100 Task Cards + 33 Games
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578 MB|312 pages
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Product Description
This bundle is ideal for a school intervention program and includes:
INTERVENTION PROGRAM Year 2 (93 pages)
--- Screeners for Place Value, Number, Patterns and Algebra (Year 2 to Year 4)
--- Concept Development worksheets
--- Consolidation activities including Games and Mystery Pictures
--- Worksheets (for intervention or whole class)
--- 72 Task Cards to develop concepts further and consolidate skills
--- Games (Doubles and Near Doubles)
--- Posters
--- Place Value Mat (Thousands to Ones)
--- MAB (to copy on to card when solid MAB is not available)
ANSWER BOOK (92 pages)
--- Answers to screeners and worksheets
--- Ideas to extend concept development and strategies for consolidation
--- References to the Games that will target skill deficits
100 MATHS TASK CARDS - One Step Maths Problems (Targets ACMNA030)
HUNDREDS BOARD JIGSAWS to develop number concepts
SCREENER for number facts and addition grid strategy sheet includes answers and class overview for ability grouping
SCREENER for number, place value, patterns, algebra, decimals Year 2 to Year 5 with answers and class overview for ability groups
GAMES (Over 30 games to target skill deficits at Year 2 level)

Like my other IMP Bundles, this one is designed to set up an intervention program to target skill deficits. I have included the Contents Page in the PREVIEW so you can see how the program is organised.

The Screeners will identify the levels of skill development and the activities and games will target those skill deficits. The ANSWER BOOK has been designed so you can hand it to a teaching assistant to monitor and direct the learning. I know how busy teachers are. This program will save you time. It's exactly what I would have liked when I used to teach 26 students at all grade levels in the one room. Many of the activities I use now in intervention had their genesis in those days. I am now semi-retired and I am doing what I wished someone had done for me then.

Not all the activities in the program are meant to be completed. The focus of targeted intervention is skill deficits. As soon as your students have mastered a skill you can skip similar activities. There is variety there for those students who need more. Once a concept is understood it is time to play the games. The repetition and enjoyment in games leads to fluency and confidence. The skills have game references to ensure progress is made. I even send them home for Family Fun Time. When parents want to be involved it's a sure-fire way of guaranteeing success. Alternatively, you can put them in a Maths Centre for the whole class.

i have used vertical setting out for number in most of the concept development activities that involve place value because I find this is the area most of my students find difficult. I believe that place value skills are the foundation to success in so many areas of mathematics. Using vertical alignment and a place mat is usually effective.

There are two types of TASK CARDS with this bundle. The 72 Task Cards within the Program are ACARA referenced and target the range of Year 2 skills. The 100 Task Card Package targets word problems, all operations. They can be added to a Maths Centre and students can work through them at their own rate. A Student Recording Sheet and Answers are provided. They are a good way to generalise the skills learnt in intervention to the classroom situation.

It's the games that build confidence and ensure skills are mastered. If you take the time to prepare the games and you will have them for years.





Total Pages
312 pages
Answer Key
Included
Teaching Duration
N/A
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