INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES

INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 3 - Aust - ACARA aligned + GAMES
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528 MB|254 pages
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Product Description
This bundle contains the following:
INTERVENTION PROGRAM (84 pages)
- Screeners Years 2 to 4 (Place Value, Number, Patterns and Algebra)
- Screener for Number Fact Strategies
- Concept Development pages
- Consolidation activities
- Fun stuff
- 72 Task Cards
- Worksheets (individual, group or whole class)
ANSWER BOOK (86 pages)
- Ideas for further concept development and consolidation
- References to games that target the skill
- Place Value Mat ThHTO
- Games: Banker and Poison
- Paper MAB
GAMES (see below)

This program is designed to hand to a teaching assistant who understands how it is organised. The SCREENERS will identify skill deficits and facilitate ability grouping. The PROGRAM includes concept development and strategies for consolidation.

Not every page is meant to be completed. There is variety for those students who need more practice but once the skill is understood, it's time to move to consolidation activities which are usually games but could also be Task Cards.

The ANSWER BOOK is included and gives extra suggestions for concept development, consolidation and generalising. I have recommended games when they are relevant because I know they work. I use them all the time in my intervention sessions and they provide the repetition that some students need. I send them home for family fun time but you could also put them in a Maths Centre. The trick is to match the game to the skill deficit so your students progress. All the links are given in the program to help you do just that. I have included this program in a bundle of games targeting skills at this level if you wish to go this way.

Alternatively you could reduce the pages to 50%. They are purposely not crowded for intervention purposes but you could reduce and copy back to back for whole of class lessons. The Task Cards could be added to a Maths Centre.

This bundle is ideal for a school intervention program with the range of games that are included. The games I have included are:
Bingo Number Facts (Addition and Subtraction) - 7 games
Box of Bunnies (Addition and Subtraction) - 1 game
Bug Catcher and Bug Catcher Junior - Doubles and Near Doubles Facts - 2 games
Donkey - Number Names and Values to 20 (Place Value and Counting) - 2 games
Donkey - Multiplication Tables - 8 games
Goldilocks Takes Away - 4 games
Little Red Hen Adds up - 4 games
Little Red Riding Hood Takes Away - 5 games
SPLAT 10 and SPLAT 100 (Rainbow Facts) - 2 games
Superhero (Place Value HTO, ThHTO) - 2 games
War (Place Value HTO, ThHTO) - 2 games




Total Pages
254 pages
Answer Key
Included
Teaching Duration
N/A
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$7.50
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