This bundle contains the following:
INTERVENTION PROGRAM (88 pages) ACARA References provided (see PREVIEW)
- Concept Development pages
- Consolidation activities
- Fun stuff (2 games)
- 60 Task Cards (Answers in Answer Book)
- Posters (Factors and Multiples, Division with Remainders, Divisibility)
- Worksheets (individual, group or whole class) - all answers provided
- Screener (Years 2 to 5 Number and Place Value, Decimals, Patterns and Algebra)
ANSWER BOOK (86 pages)
- Ideas to extend concept development
- Consolidation ideas
- References to games which target specific skill deficits
This is the program I wished I had many years ago when my classroom had 26 students across all primary grades. Time was very precious. However, in any classroom there is the need to differentiate and this program will save teachers time. The screeners included can be administered to the whole class and will identify skill deficits so you can target your intervention accordingly.
The PREVIEW lists the CONTENTS and gives you an idea of the organisation and the kinds of resources included. The Answer Book includes answers to all questions and also provides extra ideas when concept development is the target. It lists games and links for consolidation.
I would give this program to a teaching assistant once skill targets and individuals or groups have been identified. The teaching assistant would have the ANSWER BOOK to REMEDIATE in real time and consolidate in REAL TIME. Students will progress quickly because skill deficits are targeted directly and no time is wasted. Consolidate with games and include these in the regular classroom environment where your intervention group can teach the others. This is an ideal way to be inclusive and to generalise skills. The 60 Task Cards can be used in Intervention or they can be added to a Maths Centre, depending on the level of skill development across the class.
I recommend games because I use them all the time in my intervention sessions and I know they work. The repetition of playing a game leads to mastery. The trick is to match the game to the skill deficit so your students progress. All the links are given in the program to help you do just that.