This is a fun activity where students infer what is in a box and then create their own.
I use this activity as a whole group introduction to the concept of how to infer information. I start this lesson with having students ask questions about what they think is in the box. They will then use the answers to the questions to infer what is in the box.
Once students have inferred what is in the box I model how to create my own object and clues. Students will then decide on their own object and create clues for it.