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Intro to STEM Bundle: Icebreaker & Teamwork Activities (Distance Learning)

Vivify STEM
Grade Levels
PreK - 12th, Higher Education, Adult Education, Homeschool, Staff
Resource Type
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125 pages
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Vivify STEM
Compatible with Easel Activities
This resource contains one or more resources that are compatible with Easel by TpT, a suite of digital tools you can use to make any lesson interactive and device-ready. Customize these activities and assign them to students, all from Easel. Easel is free to use! Learn more.

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    Want to introduce STEM to your classroom? Here are 45 of our favorite basic (Stage 1) STEM challenges that are low-cost and low-prep for any classroom! Activities are perfect as back to school icebreakers or games that introduce STEM while getting students moving, communicating, and working in teams!

    **Includes distance learning icebreaker games and activities**


    Before tasking students to complete rigorous engineering design challenges, educators should start with Stage 1 STEM activities. Click here to learn more about the Stages of STEM. Through a mix of team and individual activities, students will learn lessons in communication, problem-solving, innovation, hidden assumptions, and creativity that are central to the engineering process. Use as a warm-up, icebreaker, team building activity, or basic STEM and engineering design challenge! Also included are more in-depth critical thinking activities and STEM work games that are a great introduction to science and engineering concepts.


    **GROWING Bundle: Save 20% off individual products**

    1. 24 STEM Quick Build Icebreakers: 24 STEM task cards for icebreaker building challenges to promote problem-solving and creativity.
    2. 24 Winter-themed STEM Quick Build Icebreakers
    3. 3 Newspaper STEM Challenges: These three newspaper challenges are meant to be completed in a sequence of increasingly more difficult activities. First, the students build a tower, then they create a tower that can hold weight, and finally, they are given a more creative challenge of designing and building a chair to hold a student.
    4. 5 Tower STEM Challenges: Towers are a great STEM activity to promote collaboration, teamwork, communication, and problem-solving. This challenge lays a critical foundation for more intensive STEM challenges.
    5. Intro to Coding STEM Communication Activity + Distance Learning Version: Code a partner with this space-themed communication challenge.
    6. 4 STEM Critical Thinking Activities: Students will explore the world around them asking questions with a scientific or engineering mindset.
    7. 5 Back to School STEM Teamwork Challenges: 5 team-building activities that set the foundation for the engineering design process.
    8. 2 STEM Words Distance Learning Games: A perfect icebreaker game for distance learning, use these editable STEM scavenger hunt Google slides during a live virtual class or the BINGO game for independent learning.
    9. Who is a scientist or engineer? Help students break down the stereotypes around STEM careers by showing them that anyone, including them, can be an engineer or scientist!

    Looking for more STEM lessons? Find the Vivify resource guide here: bit.ly/VivifyResourceGuide

    About STEM Challenges: Click here to learn more about the 3 Stages of STEM. STEM challenges are an engaging way to incorporate the engineering design process into your classroom or afterschool program! These hands-on activities allow students to work in teams, apply the engineering design process, and connect science topics to real-world applications. The teacher will provide the structure to the project, but students will take an active role in designing and building their own devices.

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    Total Pages
    125 pages
    Answer Key
    Teaching Duration
    2 Weeks
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    to see state-specific standards (only available in the US).
    Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
    Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
    Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
    Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
    Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.


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