This game was created as an introduction to Shakespeare for my grade 11 university bound class. It was designed for them in particular because they have a basic knowledge of Shakespeare from grades 9 and 10. Here, the focus shifts from memorization of facts to inquiry based learning, where the students take learning more about Shakespeare into their own hands.
The premise of the game is that a thief has stolen the manuscript for Shakespeare’s new play “Othello”. In his/her wake, he/she has left behind a series of clues as to his/her whereabouts. Students will work together to solve a series of puzzles, gaining letter clues along the way. At the end, students must put together these clues, which will reveal the thief’s location and complete the game.
The questions in this game are divided into three sections:
1. Shakespeare’s Life (questions about wife, children, Stratford, etc.)
2. Shakespeare’s Language (questions about iambic pentameter, sonnet patterns, famous phrases etc.
3. Shakespeare’s Theatre (questions about the seating in the Globe, location of the Globe, types of plays, etc.
This breakout room uses GoogleForms (the breakout room itself) and GoogleDocs (the clues page) links to both are provided in the Teacher’s Guide that you will download. Enjoy!