Whoops! Something went wrong.

Click here to refresh the page

Invent It! A Creative Thinking Activity

Invent It! A Creative Thinking Activity
Invent It! A Creative Thinking Activity
Invent It! A Creative Thinking Activity
Invent It! A Creative Thinking Activity
Invent It! A Creative Thinking Activity
Invent It! A Creative Thinking Activity
Invent It! A Creative Thinking Activity
Grade Levels
Product Rating
3.8
3 ratings
File Type

PDF (Acrobat) Document File

Be sure that you have an application to open this file type before downloading and/or purchasing.

1 MB|8 pages
Product Description
This is a set of activities allowing students to invent a device and candy. I use it while watching Chitty-Chitty Bang-Bang, but it can be used without watching the movie, too.

Students get to invent a device to solve some sort of problem or to serve a function. Students then evaluate each device for how well it solves the problem and how much they would be willing to pay for it.

Students also get to invent a candy and promotional advertisement to try to sell their candy. Students then evaluate the candy for how likely they would be to buy the candy and how much they would pay for it.
Total Pages
8 pages
Answer Key
N/A
Teaching Duration
N/A
Report Copyright Infringement
  • Comments & Ratings
  • Product Q & A
Loading...
$3.25
Digital Download
Add one to cart

Advertisement

Advertisement

$3.25
Digital Download
Add one to cart
Teachers Pay Teachers

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.

Learn More

Keep in Touch!

Sign up