Invent-a-Toy

Grade Levels
2nd, 3rd, 4th, 5th, 6th
Resource Types
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File Type
PDF (Acrobat) Document File
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2.66 MB   |   12 pages

PRODUCT DESCRIPTION

Using S.C.A.M.P.E.R. techniques, students invent new toys by brainstorming ways to improve existing toys. Technical realities are of no concern for this activity; being imaginative and having fun are what’s important! Students work independently to conceptualize their invention, sketch and label the parts, and give their toys brand names.

Includes a S.C.A.M.P.E.R. mini-poster that can serve as a handout for your students.

**NOTE: Not sure? Download the PREVIEW which shows ALL the pages in the lesson plan to give you a good overview. Only select passages are blocked out.**
Total Pages
12
Answer Key
N/A
Teaching Duration
2 hours

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4.0
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Total:
21 ratings
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Invent-a-Toy
Invent-a-Toy
Invent-a-Toy
Invent-a-Toy