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JUMP for Number Identification 11-20

JUMP for Number Identification 11-20
JUMP for Number Identification 11-20
JUMP for Number Identification 11-20
JUMP for Number Identification 11-20
JUMP for Number Identification 11-20
JUMP for Number Identification 11-20
JUMP for Number Identification 11-20
Grade Levels
Resource Type
Common Core Standards
Product Rating
3.9
3 ratings
File Type

PDF (Acrobat) Document File

Be sure that you have an application to open this file type before downloading and/or purchasing.

1 MB|60 pages
Product Description
Directions & Lesson Ideas
JUMP is a whole class game to reinforce numbers to 10. The numbers will be in 3 forms

• Numeral From
• Word Form
• Subitised Form

Have all of the class sitting down and the cards on a projector or printed. Choose one student at a time to say what is on the card. If it is a subitise card, ask the student what number they see and how they worked it out. When a student has a jump card they stand up, jump on the spot and then sit back down.

Construction: Print onto white card stock. Laminate.
NOTE: For smaller cards print two or more to a page.

Teaching Ideas
• A whole class activity
• An assessment tool for number 11 to 20

Can be used with C2C Prep and Year 1 - Australia.

Permission to copy for single classroom use only.
Electronic distribution limited to single classroom use only.

Created by Creative Teaching Supplies.
Total Pages
60 pages
Answer Key
N/A
Teaching Duration
N/A
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