A lively run-around game that will have students up out of their seats, moving around the room to find their next katakana clue!
It can be played competitively, with the first to finish ( with correct clues) deemed the winner.
The game can be played with up to 40 students or as few as 2!
Students keep a record of their katakana clues to check against the teacher list at the end of the game.
Depending on time, the teacher can easily modify game length.
This pack includes:
game preparation instructions
how to play
wall charts to enlarge
student 'starter' cards
student answer/record sheets
teacher answer sheet