Jolly Phonics Flashcards (complete set)

Grade Levels
Resource Types
Product Rating
Not yet rated
File Type
PDF (Acrobat) Document File
Be sure that you have an application to open this file type before downloading and/or purchasing.
15.85 MB   |   39 pages


PRINTING TIP: This resource has been designed for printing on 8X11 sized paper.
If you are printing on a different size, select “shrink to printable area” or
“print to fit page” (or a similar option) in order for the contents of this unit to print

This product complements well with the following resources:
Jolly Phonics Matching letters, sounds and pictures
Jolly Phonics / Alphabet Color and Trace (Writing Practice Sheets)
Jolly Jingles Mini Flashcards or Wall Chart (Complete Set)
Jolly Jingles Wall Chart or to use as Flashcards (Complete Set)
Jolly Phonics Picture sound cards

Flashcard games:
1. Have the children close their eyes. Hide the flashcards everywhere in the room. Depending on the age of the children you can also just place the cards openly into different corners of the room.
Have the children open their eyes. Call out a card. The children run to find the correct one. The child who finds it first receives a point. Repeat until no cards are left.

2. Another version of this is .. use big flashcards (DinA4) and pin them to the wall. Call out a card and have the children run to the correct card tapping it. Those who tapped the right card get a point.

3. Pin all flashcards to the board. Drill the vocabulary. Have the children close their eyes and remove one card. The children then have to guess which one is missing. You can start with just a few cards (also depending on the age of the children you may want to start with 3 or 4 cards).
I usually always increase the number of missing cards until I remove all the cards from the board and the children tell me all the new vocabulary they just learned.

4. When you are teaching the alphabet, a great way to learn the letters is to give each child a flashcard with a letter. Have them mingle or dance around in the room until you give a signal. The children have to get into a correct line as quick as possible to form the alphabet (or part of it, depending on your class size).

5. A great way to teach colors, shapes or the alphabet is to put the flashcards in a bag. For example, if you teach colors, put the flashcards in a bag so that the children can’t see them and have each child pull out a card. Then it has to look around the classroom and tell you all the objects that it can see with this color.
If using the alphabet you can have the child name all the things it knows that start with that letter.

6. Prepare a box and a ball. Show a flashcard and have the child say what it sees on the card (cover the word with a finger if written on the card and children know how to read). If the answer is correct, the child is allowed one shot. For each ball that was thrown into the box, the child receives one point.

7. Make 2 teams. Draw a grid on the board. Use different sets of flashcards. For example, if the topic of the day is “animals”, prepare the animals flashcards, but also 2 other sets (preferable 2 that they already know). Pin them all on the grid (one card per field). The children of one team then have to name one field (for example A3). You turn the card and the children have to name the card. If it is part of today’s lesson, the team wins the card.  You can do this activity either as teamwork (all children of one team work together which might be easier to start with) or have the children of each team line up and have each child in the line compete against another child of the other team (try to arrange the lines in a way that the level of the competing children are pretty much the same).

8. Make 2 teams. One child of one team comes to the front and picks one flashcard. It can then either try to mime or to describe (depending on level of the children) the object on the card. If the team can guess the correct word, they get one point for their team.

9. Place 2 sets of flashcards on the floor in a straight line. One child at the end of each line. You give the signal for the start. Each child starts walking on the flashcard one by one, naming the card as fast as possible and proceed to the next card. If the child names a wrong card, it has to go back to the beginning of the line. Winner is the one who gets to the end of the line the quickest.

10. Hide one flashcard in your hand. Have the children guess which one it is by asking questions. The child giving the correct answer wins the card. The child with the most cards wins the game.

Note: This product is to support Jolly Phonics Teaching and is not a product or endorsed by Jolly Phonics/Jolly Learning and can be used with many phonics programs. Don't forget to rate the product after purchasing to earn some credits. And please check my store for more Jolly Phonics inspired games, flashcards and PowerPoint games.

Earn TPT credits by providing feedback on my products
TpT awards buyers with credits for purchasing. You get one TpT credit for every $1 you spend on TpT. Every 100 credits is worth $5 for future purchases, and there is no need to wait until you have 100 to redeem them. BUT, you only get the credits after you provide feedback! I strive for 4.0/4.0 every time. Thank you for your valuable input.

Total Pages
Answer Key
Teaching Duration

Average Ratings

Overall Quality:
0 ratings
Please log in to post a question.
Digital Download
User Rating: 4.0/4.0
Digital Download
Jolly Phonics Flashcards (complete set)
Jolly Phonics Flashcards (complete set)
Jolly Phonics Flashcards (complete set)
Jolly Phonics Flashcards (complete set)
Teachers Pay Teachers

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.

Learn More

Keep in Touch!

Sign up