Journeys 2014 First Grade Unit 6 Lesson 27: What Can You Do?

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4.66 MB   |   194 pages

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This 194 page set of activities can be used to supplement Journeys 2014 First Grade Unit 6 Lesson 27. The games and literacy center activities are aligned to Common Core Standards and include:

1. "What Can You Do?" game board and comprehension questions
2. Sentence Sort Game with record sheet
3. Inflected Ending Sort/Match Game with record sheet
4. "Yes I Can" Game (High Frequency Words Lessons 21-27)
5. Syllable Sort Game with record sheet
6. "Just Because" Game and activity sheet
7. Pictures for retelling the fable "The Sun and the Wind".
8. Syllable -le Game with record sheet
9. Long Vowel Games (A, E, I, O, U)
10. Scrambled Sentences with record sheet
11. Mystery Word Game with record sheet
12. High Frequency Word Match Game/"Go Fish"
13. Alphabetical Order Game with record sheet
14. High Frequency Word Search
15. Build a High Frequency Word (high, near, once, happy, always, enough, stories, different)
16. Spelling Word Practice Sheets (9)
17. Word-O (Bingo) Boards (10 boards)
18. Roll the Cube Game
19. Graphic Organizers/Writing Sheets (25 sheets)
20. Sound Cards for building words
21. Spin A Word (harder, hardest, faster, fastest, slow, slower, slowest, sooner)
22. Sound-By-Sound Word Blending Letter Cut-a-Parts
23. High Frequency Word Flash Cards
Total Pages
194
Answer Key
Included
Teaching Duration
1 Week

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Journeys 2014 First Grade Unit 6 Lesson 27: What Can You Do?
Journeys 2014 First Grade Unit 6 Lesson 27: What Can You Do?
Journeys 2014 First Grade Unit 6 Lesson 27: What Can You Do?
Journeys 2014 First Grade Unit 6 Lesson 27: What Can You Do?