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Unit 3 Lesson 11
Technology Wins the Game
If you are implementing the Journeys Reading Series this supplemental unit based on the story Technology Wins the Game will make it a lot easier and fun for you and your students. Items can be used for literacy workstations, whole group instruction or cooperative learning. All activities come with recording sheets.
p.3-5 Vocab. Word Cards
p.6-8 Spelling Word Cards
p.9-12 Vocab. Word Sentence Practice, Word Mapping, Definitions and ABC order
p.13-17 Building Words with -oi and -oy
p.18-24 Match Point -oi, -oy word sort
p.25-36 Anchor Charts for Context and Suffixes, Suffix Memory Game,Suffix Activity
p. 37-46 Anchor Charts for Text and Graphic Features and Sequence of Events, Sequence of Events Practice Activity
p.47-49 Essential Question, Comprehension Questions
p.50-52 Writing Prompts