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Just Keep Rolling!

Just Keep Rolling!
Just Keep Rolling!
Just Keep Rolling!
Just Keep Rolling!
Just Keep Rolling!
Just Keep Rolling!
Just Keep Rolling!
Just Keep Rolling!
Product Description
Do you have a couple of toy trucks, a piece of sturdy cardboard, a few books, and some paperclips or metal washers?

Your students can roll trucks down the cardboard ramp as they become scientists, recording data, testing their guesses, changing a variable, making a simple graph, and then analyzing their data.

What makes a truck roll the farthest from the end of the ramp??

To make it easy to present the activities, I've included 9 Word™ documents, 25 audio recordings, 2 PowerPoint™ presentations with 11 slides:

   • A clear explanation of the science behind each of the five activities;

   • Step-by-step instructions of what we did;

   • The graph components you need display your data – just print, cut, and glue
      to large sheets of paper;

   • Several student texts to read with three reading levels in English
      and two in Spanish, color or blackline images for students to color;

   • Recordings of the student texts for students who benefit from hearing the information;

   • Graphs of our results – you can compare them to your results;

   • Four suggestions for assessments for each of the activities – quick, pencil-and-paper,
      for the struggling student, and for the very capable student;

   • A parent letter saved in both English and Spanish, introducing the activities. It's
      also saved in a Word™ file so you can adapt it for your students;

   • A fun image to print for the cover of a science work folder – students save
      all their science papers and then take them home to share with family members.

This could be a whole class, a small group with an adult, an after school, or a science camp activity!

This product could be part of a unit that meets NGSS K-PS2-1◊, K-PS2-2♦, or 3-PS2-2º.

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◊ K-PS2-1. Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

♦ K-PS2-2. Analyze data to determine if a design solution works as intended to change the speed or direction of an object
with a push or a pull.

º 3-PS2-2. Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to
predict future motion.
Total Pages
113 pages
Answer Key
Teaching Duration
1 month
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