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K-PS2-2. Change Direction and/or Speed

K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
K-PS2-2. Change Direction and/or Speed
Product Description
K-PS2-2. Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.* [Clarification Statement: Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn.] [Assessment Boundary: Assessment does not include friction as a mechanism for change in speed.]

Total Pages
5 pages
Answer Key
N/A
Teaching Duration
N/A
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