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K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP

K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
K-PS2-2 Pushes and Pulls to Change Speed and/or Direction PP
Product Description
K-PS2-2. Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.* [Clarification Statement: Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn.] [Assessment Boundary: Assessment does not include friction as a mechanism for change in speed.]

Fully Animated - Kids will love!
Set up for a hands on Lab using marbles
Total Pages
14 pages
Answer Key
N/A
Teaching Duration
N/A
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$3.00
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