# KABOOM! Addition Fact Fluency Practice through 20

Created ByAmy VonKahle
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PDF (28 MB|23 pages)
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***Black & White for easy printing***

Who doesn't love a FUN and ENGAGING game where students are learning? KABOOM! is that game!

Students LOVE playing KABOOM! and it is easy to prep and differentiate. As students master their fact fluency, you can keep adding to their deck.

Included in this pack is addition math cards through 20 and KABOOM! pieces (clip art) for all months.

Changing out the clip art pieces, makes for added engagement.
Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Total Pages
23 pages