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4.0

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90 MB|354 pages

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Product Description

You will receive 354 pages of number sense and counting and cardinality math centers for kindergarten. You will find 25 games and center activities with many different variations inside this pack for easy differentiation. Each print and go center is tailored to the needs of your kindergarten students and can easily be differentiated by using bigger cards or dice. Most of the centers have extension or variation activities written on the bottom as well. This set also includes a version with Australian/UK spelling.

***For international teachers: This set was created for students age 5-6. It is sold in U.S. dollars.***

**What's Included:**

• 25 math centers and games

• center signs in color and black and white

• picture cues for students to remember what they need to do at each center

• game boards, mats, and response sheets for each center

• multiple variations for each center or game to reach all learners

• Center names on strips or labels (that can be printed on Avery 5164 labels)

• Math journal pages for your students to respond to prompts, write about what they have learned, or just record important concepts covered in class

• I can statements so your students know what they are learning about

• Game cards, dice templates, and ten frame cards to help students play each game

**Help Your Students Know Number Names and How to Count in Sequence, Count to Tell a Number of Objects, and Compare Numbers and Objects**

• All About That Number (K.CC.A.1, K.CC.B.4, K.CC.B.5, K.CC.C.6, K.CC.C.7)

• Bump! (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Careful Comparisons (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Count, Color, and Compare (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4,

K.CC.B.5, K.CC.C.6, K.CC.6.7)

• Count and Color (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Counting Cards (K.CC.A.1, K.CC.A.2, K.CC.B.4)

• Crisp Comparisons (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Draw It Out! (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4)

• Dump It! (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4, K.CC.B.5)

• Fill It In (K.CC.A.1, K.CC.A.2, K.CC.A.3)

• Greatest Number (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• How Many? (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4, K.CC.B.5)

• Least Number (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Magic Numbers (K.CC.A.1, K.CC.A.3)

• Making Necklaces (K.CC.A.1, K.CC.B.4)

• Monster Eyes (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4)

• More or Less (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Number Hunt (K.CC.A.1, K.CC.A.2, K.CC.A.3)

• Race to the Finish (K.CC.A.1, K.CC.A.3)

• Roll and Color (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Roll and Draw (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Roll and Trace (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Roll and Write (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4)

• Silly Bugs (K.CC.A.1, K.OA.A.1, K.OA.A.5)

• Who's Missing? (K.CC.A.1, K.CC.A.2, K.CC.A.3)

**Print and Go Materials to Help Save Time**

Many print and go pages to help save you time in organizing and preparing centers.

**Hands-on and Engaging Games and Center Activities to Build Number Sense**

Your students will love playing or working at each center with these engaging and motivating centers. Students will have so much fun, they won't think of it as work!

**Easily Differentiated**

Each center or game can be easily differentiated! Most centers or games come with more than one version or response sheet. You can also use larger dice or game cards that go to higher numbers.

**Don't Have a Colored Printer?**

All Create-abilities resources are designed with ease-of-use in mind. Don’t have a color printer? No problem. Pages that do not render well in black-and-white have black-and-white copies included. Be classroom-ready with a quick print.

**Check out my preview for a closer look at this product!**

**Feedback is greatly appreciated!!**

★★★★**You Might Also Like**★★★★

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●**Kindergarten I Can Statements for Every Math Standard**

●**Math Talk and Math Discussion Posters**

***For international teachers: This set was created for students age 5-6. It is sold in U.S. dollars.***

• 25 math centers and games

• center signs in color and black and white

• picture cues for students to remember what they need to do at each center

• game boards, mats, and response sheets for each center

• multiple variations for each center or game to reach all learners

• Center names on strips or labels (that can be printed on Avery 5164 labels)

• Math journal pages for your students to respond to prompts, write about what they have learned, or just record important concepts covered in class

• I can statements so your students know what they are learning about

• Game cards, dice templates, and ten frame cards to help students play each game

• All About That Number (K.CC.A.1, K.CC.B.4, K.CC.B.5, K.CC.C.6, K.CC.C.7)

• Bump! (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Careful Comparisons (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Count, Color, and Compare (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4,

K.CC.B.5, K.CC.C.6, K.CC.6.7)

• Count and Color (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Counting Cards (K.CC.A.1, K.CC.A.2, K.CC.B.4)

• Crisp Comparisons (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Draw It Out! (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4)

• Dump It! (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4, K.CC.B.5)

• Fill It In (K.CC.A.1, K.CC.A.2, K.CC.A.3)

• Greatest Number (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• How Many? (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4, K.CC.B.5)

• Least Number (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Magic Numbers (K.CC.A.1, K.CC.A.3)

• Making Necklaces (K.CC.A.1, K.CC.B.4)

• Monster Eyes (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4)

• More or Less (K.CC.A.3, K.CC.B.4, K.CC.C.6, K.CC.C.7)

• Number Hunt (K.CC.A.1, K.CC.A.2, K.CC.A.3)

• Race to the Finish (K.CC.A.1, K.CC.A.3)

• Roll and Color (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Roll and Draw (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Roll and Trace (K.CC.A.1, K.CC.A.2, K.CC.B.4, K.CC.B.5)

• Roll and Write (K.CC.A.1, K.CC.A.2, K.CC.A.3, K.CC.B.4)

• Silly Bugs (K.CC.A.1, K.OA.A.1, K.OA.A.5)

• Who's Missing? (K.CC.A.1, K.CC.A.2, K.CC.A.3)

Many print and go pages to help save you time in organizing and preparing centers.

Your students will love playing or working at each center with these engaging and motivating centers. Students will have so much fun, they won't think of it as work!

Each center or game can be easily differentiated! Most centers or games come with more than one version or response sheet. You can also use larger dice or game cards that go to higher numbers.

All Create-abilities resources are designed with ease-of-use in mind. Don’t have a color printer? No problem. Pages that do not render well in black-and-white have black-and-white copies included. Be classroom-ready with a quick print.

★★★★

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Total Pages

354 pages

Answer Key

N/A

Teaching Duration

N/A

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